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Problems with CS:S
I bought CS:S a few days ago, but seem to be having some probelms with it. It seems extraordinarily laggy sometimes -- a lot of the time, actually, even if I make my own server with bots on it. It lags on plenty of other servers too, so I thought perhaps it's a problem with my hardware, but then a few servers it ran fine on. I don't know what's going wrong, so anyone have any advice?
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What're your computer specs and what is your connection speed?
Some servers may have worked faster than others because they are close to your area. |
Quote:
1 Gig of ram 128 MB Graphics Card Cable modem -- roadrunner. |
Well, I figured out that it only does the lagging thing with some maps, if that helps. FY_ICEWORLD almost never lags.
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*gets in diagnose mode*
Go to options, keyboard, advanced. Turn on developer console. Then go into console (~) and type: net_graph 3 Tell us what your fps, choke, loss, and ping is when you're lagging. Also, how many people are on the server, and how many are on your screen? |
Those specs shouldn't lag, I wouldn't think. Perhaps something of yours is faulty hardware wise or you have too much porn spyware? :o.
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Ping would definately cause lag. Fps would definately cause lag. Choke and loss could both simulate lag. People on server/screen effect all of those stats.
I doubt it's spyware because he said it only effects certain maps. Also, check your cl_cmdrate and cl_updaterate. They should be around 30, but you can tweak them to some better effect hopefully. If you've got a lot of network stress, leave them low. If you're dedicated, you can put them a little higher. On a wired network, I run around 70 for each. |
Iceworld is a very simple map. List some other maps and is it just the large ones that doo? :o.
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