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-   -   Problems with CS:S (http://zelaron.com/forum/showthread.php?t=38850)

Demosthenes 2006-03-06 12:47 PM

Problems with CS:S
 
I bought CS:S a few days ago, but seem to be having some probelms with it. It seems extraordinarily laggy sometimes -- a lot of the time, actually, even if I make my own server with bots on it. It lags on plenty of other servers too, so I thought perhaps it's a problem with my hardware, but then a few servers it ran fine on. I don't know what's going wrong, so anyone have any advice?

Dar_Win 2006-03-06 01:16 PM

What're your computer specs and what is your connection speed?

Some servers may have worked faster than others because they are close to your area.

Demosthenes 2006-03-06 01:28 PM

Quote:

Originally Posted by Dar_Win
What're your computer specs and what is your connection speed?

Some servers may have worked faster than others because they are close to your area.

3.0 Ghz
1 Gig of ram
128 MB Graphics Card

Cable modem -- roadrunner.

Demosthenes 2006-04-03 11:53 PM

Well, I figured out that it only does the lagging thing with some maps, if that helps. FY_ICEWORLD almost never lags.

Medieval Bob 2006-04-04 06:33 AM

*gets in diagnose mode*

Go to options, keyboard, advanced. Turn on developer console.
Then go into console (~) and type:
net_graph 3

Tell us what your fps, choke, loss, and ping is when you're lagging. Also, how many people are on the server, and how many are on your screen?

Willkillforfood 2006-04-04 08:57 AM

Those specs shouldn't lag, I wouldn't think. Perhaps something of yours is faulty hardware wise or you have too much porn spyware? :o.

Medieval Bob 2006-04-04 12:28 PM

Ping would definately cause lag. Fps would definately cause lag. Choke and loss could both simulate lag. People on server/screen effect all of those stats.

I doubt it's spyware because he said it only effects certain maps.

Also, check your cl_cmdrate and cl_updaterate. They should be around 30, but you can tweak them to some better effect hopefully. If you've got a lot of network stress, leave them low. If you're dedicated, you can put them a little higher. On a wired network, I run around 70 for each.

Willkillforfood 2006-04-04 10:17 PM

Iceworld is a very simple map. List some other maps and is it just the large ones that doo? :o.


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