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Ear in LW
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Im working off this reference... I hope all goes well, I will post my progress once I get every 10 saves... I do 001, 002, 003 etc
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Well im not at save 10, I am at 7 and it stops before I get into the inner part. Right now I am just looking at how I am going to attempt it.
When I mean by save 10, I keep saving to 1 number till I feel like I am going to a new part and then I save to a new number so I have blocks of saves |
Lookin good so far, remember to keep things in quads! Oh wait... You have no choice, you're using LW :D pwned
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Yeah as you can see the inside is all weird, thats was there for temp... I have done the inside 5 times, and I end up messing it up. I am getting good experience from it tho
Have you been doing 3D stuff still? |
Quote:
Triangles look bad in subpatches when they intersect at odd angles. It's kind of like making a non-planar quad polygon, but really, it doesn't matter too much eventually. You can always change the subpatch setting to show how many polygons to display. |
I know it's actually best to use quads in any situation, they deform much better during animation and are much easier on the hands when doing UV layout. BUT it's always good to be versatile ;)
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Yeah I noticed that triangles or even a quad shaped as a triangle(I think they call it 4point triangle) give me problems
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I have been busy lately so I went and took time out and worked on it more, there is a part the looks pinched I need to smooth out, and some other stuff.
EDIT: I forgeting to lower the res for render for the one I upload here... sorry |
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