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-   -   My First 1.10 bug. (http://zelaron.com/forum/showthread.php?t=19629)

Adrenachrome 2003-07-10 02:55 PM

My First 1.10 bug.
 
It seems that d2 crashes whenever I try to put an item on a merc that has a skill on it, it did it with the armor that has +1 teleport, can someone else try it to see if it's just me.

"CRØNîC-KîLLå" 2003-07-10 03:02 PM

interesting find... though i cant help you out on it...

`Insolence` 2003-07-10 03:36 PM

Just a thought, but what if we got equip that had like + 1 ww, would like an act 2 merc (mercs have infine mana) be able to ww through crouds?

That combined with even a weak pike with lots of lifeleech would own all!

Kuja 2003-07-10 03:39 PM

Merc wont use any skill they dont start whit.

!King_Amazon! 2003-07-10 03:40 PM

I don't think there is an animation for a merc to WW, so it's unlikely.

JamaicanMoose 2003-07-10 05:04 PM

That would be cool if an Act 1 Rouge merc would WW and shoot the lightning hose.

Senesia 2003-07-10 05:09 PM

You can't WW with a non-melee weapon anyway.

`Insolence` 2003-07-10 05:20 PM

yeah wwing with a bow is.. not a good idea :)

I suppose your right, about the animation thing and stuff, they would have to make new ones for each merc and each char and stuff. Or maybe the animations are completely variable controlled, like be this hieght and stuff. Because it changes with the barbs equip and stuff.. ya think?

JamaicanMoose 2003-07-10 05:26 PM

Quote:

Originally Posted by Senesia
You can't WW with a non-melee weapon anyway.

I can dream, can't I? :)

Titusfied 2003-07-10 05:28 PM

No.























J/k. :)

Anyway, I will try this bug out if I get a chance and let you know.

JamaicanMoose 2003-07-10 05:30 PM

Wait a second. If an assassin equips that item that gives +1 to WW and they cast a shadow warrior/master, will the minion be able to use WW too since they use whatever skill your assassin can use?

Kuja 2003-07-10 05:32 PM

Only shadow warrior got skill you have and it s only from skill you put point in they dont keep the same item that you use.

JamaicanMoose 2003-07-10 05:34 PM

Gotcha.

!King_Amazon! 2003-07-10 05:52 PM

If they were to get an item that had +1 to whirlwind they might be able to though, but it's unlikely.

JamaicanMoose 2003-07-10 05:56 PM

Chaos
3 Socket Claws
Fal + Ohm + Um


9% Chance To Cast Level 11 Frozen Orb On Striking
11% Chance To Cast Level 9 Charged Bolt On Striking
+35% Increased Attacked Speed
+240-290% Enhanced Damage (varies)
Adds 216-471 Magic Damage
25% Chance of Open Wounds
+1 To Whirlwind
+10 To Strength
+15 Life After Each Demon Kill

All an assassin has to do is equip this claw.

BMS-IcE- 2003-07-10 11:07 PM

Mercs have lots of bugs in 1.10, I've noticed that I can't Equip the Enigma Armor (The one Adrena was Talkin about) or the Unique Ward Bow. THeres lots of other bugs I've found with other aspects of the game. For instance the Druid Molten Boulder Damage... heh.. Its supposed to say 20-30 damage.. but it says 2k -3k...

Medieval Bob 2003-07-10 11:08 PM

Um... new unique barb helm has transform into a werewolf. So he could put on a bow, transform into werewolf then whirl with a bow.

!King_Amazon! 2003-07-10 11:14 PM

I don't think you could whirl even as a werewolf if you are holding a bow.

Medieval Bob 2003-07-10 11:17 PM

Druids can use a bow while transformed into a werewolf and it's a melee attack right? That would make the bow a melee attack.

Senesia 2003-07-10 11:21 PM

You can use fury with a Bow.

Nevermind. I think K_A means, he doesn't think it is possible for a Barb in Werewolf form to use Barb's skill.


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