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New 1.10 Info
Blizzard posted a lot of new 1.10 info but there site is down, check out diabloii for some of the new info.
(theres a lot) It includes partial item lists, new rune words and unique charm info. heres all the new 1.10 items http://diabloii.net/items/v110/index.shtml Wow, heres some examples of new uniques taken straight from blizzard's web site. EDIT- theres a whole lot more of new stuff as well, check out arreat summit for more. Charms Annihilus* Small Charm Required Level: 62 +1 To All Skills +10-20 To All Attributes (varies) All Resistances +10-20 (varies) +5-10% To Experience Gained (varies) (Only Spawns In Patch 1.10 or later) Gheed's Fortune* Grand Charm Required Level: 62 80-160% Extra Gold From Monsters Reduces All Vendor Prices 10-15% (varies) 20-40% Better Chance of Getting Magic Items (varies) (Ladder Only) (Only Spawns In Patch 1.10 or later) Annihilus - You must do something "special" to get this item. It is up to you to find out what. Gheed's Fortune - You can only have one Gheed's Fortune Charm in your inventory at a time. New unique rings- Required Level: 60 10% Chance To Cast Level 10 Poison Nova When Struck 8% Chance To Cast Level 13 Twister On Striking 6-9% Life Stolen Per Hit (varies) +100-160 Defense Vs. Missile (varies) Poison Resist +55% 10% Damage Taken Goes To Mana Level 21 Poison Creeper (15 Charges) (Only Spawns In Patch 1.10 or later) Nature's Peace Ring Required Level: 69 Slain Monsters Rest In Peace* Prevent Monster Heal Poison Resist +25% Damage Reduced by 11 Level 5 Oak Sage (27 charges) (Ladder Only) (Only Spawns In Patch 1.10 or later) Wisp Projector Ring Required Level: 76 10% Chance To Cast Level 16 Lighting On Striking Lightning Absorb 10-20% (varies) 10-20% Better Chance of Getting Magic Items (varies) Level 7 Spirit of Barbs (11 charges) Level 5 Heart of Wolverine (13 charges) Level 2 Oak Sage (15 charges) (Only Spawns In Patch 1.10 or later) New unique ammy's Seraph's Hymn Amulet Required Level: 65 +2 To All Skill Levels +1 To Defense Auras (Paladin Only) +20-50% Damage To Demons (varies) +150-250 To Attack Rating Against Demons (varies) +20-50% Damage To Undead (varies) +150-250 To Attack Rating Against Undead (varies) +2 To Light Radius (Ladder Only) (Only Spawns In Patch 1.10 or later) Metalgrid Amulet Required Level: 81 +400-450 To Attack Rating (varies) Level 22 Iron Golem (11 Charges) Level 12 Iron Maiden (20 Charges) All Resistances +25-35 (varies) +300-350 Defense (varies) (Ladder Only) (Only Spawns In Patch 1.10 or later) New unique Jewels Rainbow Facet Jewel Required Level: 49 100% Chance To Cast Level 29 Blaze When You Level-Up Adds 17-45 Fire Damage +3-5% To Fire Skill Damage (varies) -(3-5)% To Enemy Fire Resistance (varies) (Only Spawns In Patch 1.10 or later) Rainbow Facet Jewel Required Level: 49 100% Chance To Cast Level 43 Frost Nova When You Level-Up Adds 24-38 Cold Damage +3-5% To Cold Skill Damage (varies) -(3-5)% To Enemy Cold Resistance (varies) (Only Spawns In Patch 1.10 or later) Rainbow Facet Jewel Required Level: 49 100% Chance To Cast Level 41 Nova When You Level-Up Adds 1-74 Lightning Damage +3-5% To Lightning Skill Damage (varies) -(3-5)% To Enemy Lightning Resistance (varies) (Only Spawns In Patch 1.10 or later) Rainbow Facet Jewel Required Level: 49 100% Chance To Cast Level 23 Venom When You Level-Up +37 Poison Damage Over 2 Seconds +3-5% To Poison Skill Damage (varies) -(3-5)% To Enemy Poison Resistance (varies) (Only Spawns In Patch 1.10 or later) Rainbow Facet Jewel Required Level: 49 100% Chance To Cast Level 31 Meteor When You Die Adds 17-45 Fire Damage +3-5% To Fire Skill Damage (varies) -(3-5)% To Enemy Fire Resistance (varies) (Only Spawns In Patch 1.10 or later) Rainbow Facet Jewel Required Level: 49 100% Chance To Cast Level 37 Blizzard When You Die Adds 24-38 Cold Damage +3-5% To Cold Skill Damage (varies) -(3-5)% To Enemy Cold Resistance (varies) (Only Spawns In Patch 1.10 or later) Rainbow Facet Jewel Required Level: 49 100% Chance To Cast Level 47 Chain Lightning When You Die Adds 1-74 Lightning Damage +3-5% To Lightning Skill Damage (varies) -(3-5)% To Enemy Lightning Resistance (varies) (Only Spawns In Patch 1.10 or later) Rainbow Facet Jewel Required Level: 49 100% Chance To Cast Level 51 Poison Nova When You Die +37 Poison Damage Over 2 Seconds +3-5% To Poison Skill Damage (varies) -(3-5)% To Enemy Poison Resistance (varies) (Only Spawns In Patch 1.10 Unique Circlets Kira's Guardian Tiara Defense: 90-170 (varies)(Base Defense: 40-50) Required Level: 77 Durability: 25 +50-120 Defense +20% Faster Hit Recovery Cannot Be Frozen All Resistances +50-70 (varies) (Ladder Only) (Only Spawns In Patch 1.10 or later) Griffon's Eye Diadem Defense: 150-260 (varies)(Base Defense: 50-60) Required Level: 76 Durability: 20 +100-200 Defense +1 To All Skills +25% Faster Cast Rate -15-20% To Enemy Lightning Resistance (varies) +10-15% To Lightning Skill Damage (varies) (Ladder Only) (Only Spawns In Patch 1.10 or later) elite unique gloves Dracul's Grasp Vampirebone Gloves Defense: 108.3-145.2 (Base Defense: 56-65) Required Level: 76 Required Strength: 50 +90-120% Enhanced Defense (varies) +10-15 To Strength (varies) +5-10 Life After Each Kill (varies) 25% Chance of Open Wounds %7-10 Life Stolen Per Hit (varies) 5% Chance To Cast Level 10 Life Tap On Striking (Only Spawns In Patch 1.10 or later) Soul Drainer Vambraces Defense: 114-149.6 (Base Defense: 59-67) Required Level: 74 Required Strength: 106 Durability: 16 +90-120% Enhanced Defense (varies) 4-7% Mana Stolen Per Hit (varies) 4-7% Life Stolen Per Hit (varies) -50 To Monster Defense Per Hit 8% Chance To Cast Level 3 Weaken On Striking (Only Spawns In Patch 1.10 or later) Steelrend Crusader Gauntlets Defense: 232-281 (Base Defense: 62-71) Required Level: 70 Required Strength: 185 Durability: 24 +170-210 Defense (varies) +30-60% Enhanced Damage(varies) 10% Chance of Crushing Blow +15-20 To Strength (varies) (Only Spawns In Patch 1.10 or later) ok seriously, after rumaging through this shit, i have no clue whats gonna happen to the market. I'd definately ditch some of the things that obviously cant compare to the new items. Some of these items are even listed under the catagory "uber". A lot of these new uniqes blow the old shit out of the water so we shall see what happens. Elite Armor Ormus' Robes Dusk Shroud Defense: 371-487 (varies)(Base Defense: 361-467) Durability: 20 +10-20 Defense (varies) +20% Faster Cast Rate +10-15% To Cold Skill Damage (varies) +10-15% To Fire Skill Damage (varies) +10-15% To Lightning Skill Damage (varies) +3 bonus to a random Sorceress skill* Regenerate Mana 10-15% (varies) (Only Spawns In Patch 1.10 or later) Required Strength: 77 Clvl Req: 75 Leviathan Kraken Shell Defense: 1228.6-1722 (varies)(Base Defense: 417-523) +170-200% Enhanced Defense (varies) +100-150 Defense (varies) +40-50 To Strength (varies) Damage Reduced By 15-25% (varies) Indestructible (Ladder Only) (Only Spawns In Patch 1.10 or later) Required Strength: 174 Clvl Req: 65 Steel Carapace Shadow Plate Defense: 1296.3-1785.6 (varies)(Base Defense: 446-557) Durability: 70 +190-220% Enhanced Defense (varies) Regenerate Mana 10-15% (varies) +20% Faster Hit Recovery Cold Resist +40-60% (varies) Damage Reduced by 9-14 (varies) Repairs 1 Durability in 20 Seconds 8% Chance To Cast Level 6 Iron Maiden When Struck (Only Spawns In Patch 1.10 or later) Required Strength: 230 Clvl Req: 66 Spirit Keeper Shadow Plate Defense: 946-1082 (varies)(Base Defense: 446-557) Durability: 70 +500-525 Defense (varies) + (4.5 Per Character Level) Heal Stamina Plus +4.5-445.5% (Based On Character Level) +50% Faster Run/Walk +50% Faster Hit Recovery Lightning Resist +30% Poison Resist +60% +80 Cold Absorb Attacker Takes Damage of 120 35% Chance To Cast Level 10 Poison Nova When Struck Socketed (4) (Only Spawns In Patch 1.10 or later) Required Strength: 230 Clvl Req: 87 Templar's Might Sacred Armor Defense: 1317.6-1923.2 (varies)(Base Defense: 487-600) Durability: 60 +170-220% Enhanced Defense (varies) +250-300 Defense vs. Missile (varies) +10-15 To Strength (varies) +10-15 To Vitality +20% Faster Hit Recovery +40-50 Maximum Stamina (varies) +1-2 To Offensive Auras (Paladin Only) (varies) (Only Spawns In Patch 1.10 or later) Required Strength: 232 Clvl Req: 74 Tyrael's Might Sacred Armor Defense: 1073.6-1502.5 (varies)(Base Defense: 487-600) +120-150% Enhanced Defense (varies) +50-100% Damage To Demons (varies) +20% Faster Run/Walk +20-30 To Strength (varies) All Resistances +20-30 (varies) Cannot Be Frozen Requirements -100% Slain Monsters Rest in Peace Indestrustible (Uber Item) (Ladder Only) (Only Spawns In Patch 1.10 or later) Required Level: 84 *Ormus' Robes: Most skills except Fire Mastery, Hydra, Lightning Mastery, Frozen Orb, and Cold Mastery. EDIT- :) Skill Changes (there may be others) Amazon Bow & Arrow Tree Fire branch Fire arrow gives +5% avg dam/per sec to Immo. Arrow Fire Arrow gives +12% damage per level to Exploding Arrow Exploding Arrow gives +10% avg dam/per sec to Immo. Arrow Exploding Arrow gives +12% damage per level to Fire Arrow Cold branch Cold arrow gives +8% damage per level to Ice Arrow Cold arrow gives +12% damage per level to Freezing Arrow Ice arrow gives +12% damage per level to Cold Arrow Ice arrow gives +5% Freeze length to Freezing Arrow Javelin and Spear tree Bonuses To Power Strike Lightning Bolt: +10% Lightning Damage Per Level Charged Strike: +10% Lightning Damage Per Level Lightning Strike: +10% Lightning Damage Per Level Lightning Fury: +10% Lightning Damage Per Level Bonuses To Poison Javelin Plague Javelin: +12% Poison Damage Per Level Bonuses To Lightning Bolt Power Strike: +3% Lightning Damage Per Level Charged Strike: +3% Lightning Damage Per Level Lightning Strike: +3% Lightning Damage Per Level Lightning Fury: +3% Lightning Damage Per Level Bonuses To Charged Strike Power Strike: +10% Lightning Damage Per Level Lightning Bolt: +10% Lightning Damage Per Level Lightning Strike: +10% Lightning Damage Per Level Lightning Fury: +10% Lightning Damage Per Level Bonuses To Plague Javelin Plague Javelin: +10% Poison Damage Per Level Bonuses To Lightning Strike Power Strike: +8% Lightning Damage Per Level Lightning Bolt: +8% Lightning Damage Per Level Charged Strike: +8% Lightning Damage Per Level Lightning Fury: +8% Lightning Damage Per Level Bonuses To Lightning Fury Power Strike: +8% Lightning Damage Per Level Lightning Bolt: +8% Lightning Damage Per Level Charged Strike: +8% Lightning Damage Per Level Lightning Strike: +8% Lightning Damage Per Level Assassin Martial Arts skill interactions Bonuses To Fists Of Fire Phoenix Strike: +12% Fire Damage Per Level Bonuses To Claws of Thunder Phoenix Strike: +8% Lightning Damage Per Level Bonuses To Blades Of Ice Phoenix Strike: +8% Cold Damage Per Level Traps skill interactions Bonuses To Fire Blast Shock Web: +9% Fire Damage Per Level Charged Bolt Sentry: +9% Fire Damage Per Level Wake of Fire: +9% Fire Damage Per Level Lightning Sentry: +9% Fire Damage Per Level Wake of Inferno: +9% Fire Damage Per Level Death Sentry: +9% Fire Damage Per Level Bonuses To Shock Web Charged Bolt Sentry: +11% Lightning Damage Per Level Lightning Sentry: +11% Lightning Damage Per Level Death Sentry: +11% Lightning Damage Per Level Bonuses To Charged Bolt Sentry Shock Web: +1 Bolt Per 3 Levels Lightning Sentry: +1 Shot Per 3 Levels Fire Blast: +6% Lightning Damage Per Level Lightning Sentry: +6% Lightning Damage Per Level Death Sentry: +6% Lightning Damage Per Level Bonuses To Wake of Fire Fire Blast: +6% Fire Damage Per Level Wake of Inferno: +6% Fire Damage Per Level Bonuses To Lightning Sentry Shock Web: +12% Lightning Damage Per Level Charged Bolt Sentry: +12% Lightning Damage Per Level Death Sentry: +12% Lightning Damage Per Level Bonuses To Wake of Inferno Wake of Fire: +1 Second Per Level Fire Blast: +10% Fire Damage Per Level Wake of Fire: +7% Fire Damage Per Level Death Sentry: +10% Fire Damage Per Level Bonuses To Death Sentry Lightning Sentry: +1 Second Per 3 Levels Lightning Sentry: +12% Lightning Damage Per Level Barbarian Warcries skill interactions Bonuses To War Cry Howl: +6% Damage Per Level Taunt: +6% Damage Per Level Battle Cry: +6% Damage Per Level Combat skills Bonuses To Bash Stun: +5% Damage Per Level Concentrate: +5% Attack Rating Per Level Bonuses To Double Swing Bash: +5% Damage Per Level Bonuses To Double Throw Double Swing: +5% Damage Per Level Bonuses To Stun Bash: +5% Damage Per Level Concentrate: +5% Attack Rating Per Level Bonuses To Concentrate Bash: +5% Damage Per Level Necromancer New bonuses for Golems Clay Golem gives +20 AR per level to other golems Blood Golem gives +5% life per level to other golems Iron Golem gives +30 defense per level Fire Golem gives +6% damage per level A note on Skeleton branch Skill interaction does not seem to have changed. They have not limited the number of skeletons...the max number on Raise Skeleton, Skeletal Mage and Revive is all 20. Paladin Defensive Aura Bonuses To Cleansing Prayer: +2 Life Healed Every 2 Seconds Bonuses To Meditation Prayer: +2 Life Healed Every 2 Seconds Offensive Aura (Note the playoff between Def Aura and Off Aura trees here...interesting...) Bonuses To Holy Fire Resist Fire: +16% Fire Damage Per Level Salvation: +5% Fire Damage Per Level Bonuses To Holy Freeze Resist Cold: +14% Cold Damage Per Level Salvation: +7% Cold Damage Per Level Bonuses To Holy Shock Resist Lightning: +12% Lightning Damage Per Level Salvation: +4% Lightning Damage Per Level Bonuses To Sanctuary Cleansing: +7% Magic Damage Per Level Combat Paladin Bonuses To Holy Bolt Blessed Hammer: +9% Magic Damage Per Level Fist of the Heavens: +9% Magic Damage Per Level Prayer: +7% Life Healed Per Level Bonuses To Vengeance Resist Fire: +5% Elemental Damage Per Level Resist Cold: +5% Elemental Damage Per Level Resist Lightning: +5% Elemental Damage Per Level Salvation: +2% Elemental Damage Per Level Bonuses To Holy Shield Defiance: +15% Defense Per Level Bonuses To Fist of the Heavens Holy Bolt: +15% Holy Bolt Damage Per Level Holy Shock: +5% Lightning Damage Per Level Sorceress Cold Tree skill interactions Bonuses To Ice Bolt Frost Nova: +15% Cold Damage Per Level Ice Blast: +15% Cold Damage Per Level Glacial Spike: +15% Cold Damage Per Level Blizzard: +15% Cold Damage Per Level Frozen Orb: +15% Cold Damage Per Level Bonuses To Frozen Armor Shiver Armor: +10% Seconds Per Level Shiver Armor: +5% Freeze Length Per Level Chilling Armor: +10 Seconds Per Level Chilling Armor: +5% Freeze Length Per Level Bonuses To Frost Nova Blizzard: +10% Cold Damage Per Level Frozen Orb: +10% Cold Damage Per Level Bonuses To Ice Blast Ice Bolt: +8% Cold Damage Per Level Glacial Spike: +10% Freeze Length Per Level Blizzard: +8% Cold Damage Per Level Frozen Orb: +8% Cold Damage Per Level Bonuses To Shiver Armor Frozen Armor: +10 Seconds Per Level Frozen Armor: +9 Cold Damage Per Level Chilling Armor: +10 Seconds Per Level Chilling Armor: +9% Cold Damage Per Level Bonuses To Glacial Spike Ice Bolt: +5% Cold Damage Per Level Ice Blast: +5% Cold Damage Per Level Blizzard: +5% Freeze Length Per Level Frozen Orb: +5% Cold Damage Per Level Bonuses To Blizzard Ice Bolt: +5% Cold Damage Per Level Ice Blast: +5% Cold Damage Per Level Glacial Spike: +5% Cold Damage Per Level Bonuses To Chilling Armor Frozen Armor: +10 Seconds Per Level Frozen Armor: +7% Cold Damage Per Level Shiver Armor: +10 Seconds Per Level Shiver Armor: +7% Cold Damage Per Level Bonuses To Frozen Orb Ice Bolt: +2% Cold Damage Per Level Lightning Tree Bonuses To Lightning Charged Bolt: +12% Lightning Damage Per Level Nova: +12% Lightning Damage Per Level Chain Lightning: +12% Lightning Damage Per Level Bonuses To Chain Lightning Charged Bolt: +9% Lightning Damage Per Level Nova: +9% Lightning Damage Per Level Lightning: +9% Lightning Damage Per Level Fire tree Bonuses To Fire Bolt Fire Ball: +16% Fire Damage Per Level Meteor: +16% Fire Damage Per Level Bonuses To Inferno Warmth: +12% Fire Damage Per Level Bonuses To Fire Ball Fire Bolt: +12% Fire Damage Per Level Meteor: +12% Fire Damage Per Level Bonuses To Meteor Fire Bolt: +7% Fire Damage Per Level Fire Ball: +7% Fire Damage Per Level Infernot: +7% Average Fire Damage Per Second Per Level Bonuses To Hydra Fire Bolt: +5% Fire Damage Per Level New RuneWords Chains of Honor 4 Socket Armor Dol + Um + Thul + Ist +2 To All Skills +200% Damage To Demons +100% Damage To Undead 8% Life Stolen Per Hit +79% Enhanced Defense +20 To Strength Replenish Life +7 Cold Resist +95% Lightning Resist +65% Fire Resist +65% Poison Resist +65% 25% Better Chance Of Getting Magic Items Bramble 4 Socket Armor Ral + Ohm + Sur + Eth +40% Faster Hit Recovery +200% Enhanced Damage +76 To Vitality Increase Maximum Mana 5% Regenerate Mana 15% +5% To Maximum Cold Resist Fire Resist +30% Poison Resist +45% Attacker Takes Damage Of 45 60% Better Chance Of Getting Magic Items Breath of the Dying 6 Socket Weapons Vex + Hel + El + Eld + Zod + Eth 20% Chance To Cast Level 20 Poison Nova On Striking +35% Increased Attack Speed +200% Enhanced Damage -25% Target Defense +50 To Attack Rating +75% Damage To Undead +50 To Attack Rating Against Undead Adds 6-10 Poison Damage Over 2 Seconds 7% Mana Stolen Per Hit Prevent Monster Heal +1 To Light Radius Requirements -60% Call To Arms 4 Socket Weapons Amn + Ral + Mal + Ist +1 To All Skills +55% Increased Attack Speed +140-200% Enhanced Defense (varies) 40% Target Defense Adds 125-150 Fire Damage 7% Life Stolen Per Hit Prevent Monster Heal Replenish Life +12 30% Better Chance of Getting Magic Items Indestructible Crescent Moon 3 Socket Axes/Swords/Polearms Shael + Um + Nef +50% Increased Attack Speed Ignore Target's Defense 25% Chance Of Open Wounds Prevent Monster Heal Knockback Heal Stamina Plus 35% All Resistances +25 Magic Damage Reduced By 15 Delirium 3 Socket Helms Lem + Ist + Io + (1 Per Character Level) +1-99% Damage To Demons (Based On Character Level) + (1 Per Character Level) +1-99% Damage To Undead (Based On Character Level) +150 Defense +75 Defense Vs. Missile +10 To Vitality +200 To Life Regenerate Mana 10% 50% Extra Gold From Monsters 25% Better Chance of Getting Magic Items Doom 6 Socket Axes/Clubs/Hammers Zod + Ohm + Um + Lo + Cham + Hel Indestructible Blessed Aim +2 To All Skills +40% Increased Attack Speed +300% Enhanced Damage 40% Target Defense 35% Chance of Crushing Blow 20% Deadly Strike 25% Chance of Open Wounds Freezes Target +200 To Life Requirements -20% Duress 3 Socket Armor Shael + Um + Pul +20% Faster Hit Recovery 15% Increased Chance of Blocking +25 To Minimum Damage +25 To Maximum Damage +35 Fire Damage 15% Chance of Crushing Blow 33% Chance of Open Wounds +30% Enhanced Defense +200 Defense All Resistances +60 Enigma 3 Socket Armor Cham + Ith + Ber +1 To All Skills +40% Faster Run/Walk Freeze Target +350 Defense + (1 Per Character Level) +1-99 To Strength (Based On Character Level) +68 To Vitality Damage Reduced By 8% Cannot Be Frozen 15% Damage Taken Goes To Mana + (0.25 Per Character Level) +0.25-24.75% Better Chance of Getting Magic Items (Based On Character Level) Eternity 5 Socket Melee Weapons Amn + Ber + Ist + Sol + Shael +40% Increased Attack Speed +9 To Minimum Damage +200% Damage To Demons 7% Life Stolen Per Hit 20% Chance of Crushing Blow Slows Targets By 1% +55 Cold Absorb +45 Lightning Absorb +35 Fire Absorb 60% Better Chance of Getting Magic Items Exile 4 Socket Shields Vex + Ohm + Ist + Dol +30% Faster Cast Rate +30% Faster Block Rate Freezes Target Replenish Life +7 +5% To Maximum Cold Resist +5% To Maximum Fire Resist Damage Reduced By 5 Magic Damage Reduced By 5 25% Better Chance of Getting Magic Items Famine 4 Socketed Axes/Clubs Fal + Ohm + Ort + Jah +2 To All Skills +30% Increased Attack Speed +250% Enhanced Damage Ignore Target's Defense Adds 1-50 Lightning Damage +30 Cold Damage +117 Poison Damage Over 6 Seconds +10 To Strength Poison Resist +50% +17 Life After Each Demon Kill Hand of Justice ? ? Heart of the Oak 4 Socketed Staves/Clubs Tal + Vex + Ist + Ko +2 To Druid Skills +30% Increased Attack Speed +30% Faster Cast Rate +75 Poison Damage Over 5 Seconds 27% Mana Stolen Per Hit Prevent Monster Heal +10 To Dexterity 30% Better Chance of Getting Magic Items +50% Damage To Undead Kingslayer 3 Socket Swords/Axes Mal + Um + Gul +30% Increased Attack Speed +300% Enhanced Damage Ignore Target's Defense 20% Bonus to Attack Rating +350% Damage To Demons +300% Damage To Undead 25% Chance To Open Wounds Prevent Monster Heal Freezes Target +10 Magic Absorb Nature's Kingdom 4 Socketed Armor Zod + Um + Jah + Zod Indestructible +2 To All Skills +30% Faster Run/Walk +30% Faster Cast Rate +30% Faster Hit Recovery Increase Maximum Life 5% Replenish Life +33 Regenerate Mana 40% Heal Stamina Plus 50% All Resistances +15 Patter 5 Socket Weapons Dol + Ort + Eld + Shael + Thul +40% Faster Run/Walk +20% Increased Attack Speed +75% Damage To Undead +50 To Attack Rating Against Undead Adds 1-50 Lightning Damage Adds 3-14 Cold Damage Hit Causes Monster To Flee 25% Sanctuary 4 Socketed Shields Ko + Ohm + Ko + Eld +2 To Paladin Skill Levels +40% Faster Block Rate 7% Increased Chance of Blocking +300 Defense +20 To Dexterity +5% To Maximum Cold Resist Magic Resist +30% All Resistances +75 Cannot Be Frozen Patter 5 Socket Weapons Dol + Ort + Eld + Shael + Thul +40% Faster Run/Walk +20% Increased Attack Speed +75% Damage To Undead +50 To Attack Rating Against Undead Adds 1-50 Lightning Damage Adds 3-14 Cold Damage Hit Causes Monster To Flee 25% Sting 4 Socketed Swords/Knives Fal + Ohm - Um + Lum +30% Faster Cast Rate +50% Enhanced Defense Adds 63-100 Damage Adds 63-100 Lightning Damage 25% Chance of Open Wounds Prevent Monster Heal +10 To Strength +10 To Energy +15 To Life After Each Demon Kill Beast 5 Socket Axes/Clubs/Hammers Ber + Tir + Um + Mal + Lum 24% Chance To Cast Level 24 Volcano On Striking +3 To Druid Skills +40% Increased Attack Speed Adds 212-250 Fire Damage 55% Chance of Crushing Blow 25% Chance of Open Wounds Prevent Monster Heal +10 To Energy + (1.25 Per Character Level) Heal Stamina Plus +1.25-123.75% (Based On Character Level) +Magic Absorb 50% +2 To Mana After Each Kill |
And some new 1.10 sucks. While other is unbalanced , 50 --> % <-- absorb Axe?
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hmm, looks cool but i quit already...maybe ill start playin again
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Wow, patch time soon...
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has blizzard set a predicted time yet for the release of the new patch?
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arreat summit is now rolledback.. this seems to be because this info was not ment to get out (some rumours say it maybe fake info that was poted.. unlikely but...) as it was rolledback it implicates that the patch is still not coming out soon. They did say info was goin to be released at E3. that is approx 13th may so see what happens then
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if this comes out im d2 is gonna revive.....
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bah the items sucks
and d2 won't revive again ... d2 has and will be dead and look at the new items they look like bad "bugged" items |
What ive read those items may have different stats in the final patch.
Still many 1.08 and 1.09 items pwnzor 1.10 items. |
i actually couldt get it all up before blizzard took it down, a lot of the really cool stuff didnt make it up. NONE of this info was actually supposed to be released. Thats only a fraction of the stuff and of whats to come.
Personally i think enhanced damage, chrushing blow and all that str on a pair of legit unique gloves is pretty nice. |
The best estimate for the patch is end of May. I think most of the stuff is cool but there still need to be better runewords....
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They should make D3 complet new chars, skills, items. graphic, better soundeffects and more complex game...
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well thats the point of callin it d3! a new game all together!! in any case i think the new items rock! some are really powerful while others jus...plain suck! the new charms rule! who wouldnt like them?? and its said that the small charm is some sort of reward..theyre uncertain of what it is like u need to kill all act bosses, maybe complete all quests, maybe kill all monsters in one act! who knows? also its very probable that blizz realses these 'bad buggy items' to stop hackers frm makin real bugged items! think bout it! if u get legit why hack?
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the rainbow facet jewels look cool. bah if only there were no whites those things would be awsom
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The items are crappy....D2 is dead..D3 will be a piss-poor attempt in reviving a fucked up game...Yes i think D3 should have completely differnt charcters...bosses..storyline..items...but we are talking about Blizzard here :|
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huh? ladder char's will be haccked up soon...
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Hmm... lots of thoes items are really good. They have to make the monsters a lot harder though to accomidate these awesome items...
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New Runeword
Once again Arreat Summit has released another patch 1.10 item. This time its a runeword calld "Exile".
http://www.battle.net/diablo2exp/images/other/Exile.jpg |
Nice! Ohm + Ist tho..costly
You'll also notice that the Runes pictured are actually Um, Ohm, Ist, and Dol, so either the graphics for Vex and Um have been switched, or something is wrong with this picture. Several runes changed names and stats in v1.09, and this may happen again in v1.10? |
Good eye mate, I never would have seen that and still don't but I'll take your word on this one.
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