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3D Modelling
I modeled Callisto... Thanks to Paul Steed and his cool book... really kept my poly count low... i might integrate this model into UT2003... but anyways... here it is!
http://test.randuin.com/callisto.jpg |
Nice work Ran.. The details on her stomach look good. Not sure I like the hair... But that's just my opinion. :)
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the detail is just texturing work ;) and so is the hair for that matter...
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The picture isnt showing, link broken?
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ya i took it off you can see it at my site anyways it's callisto
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It looks nice, what is she from?
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nothing :) i'm planning to put her in UT2003 tho :)
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Heh, she looks good.
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thnx :) coming from you i appreciate it the most... i am willing to forgive you :P just please contain your friends... hehe j/k but thanks :)
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Yeah I thought it looked like a kind of char in that type of game.
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ya futuristic shooting games :) fun as hell
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Im not into DBZ, but I want to make graphics like that, but more D&D(Dungeons & Dragron types aka LOTR) kind of style.
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D&D type is hard as hell... as organic modelling is the hardest part... :D you won't do those kind of modelling just yet dude ;)
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I know I wont be able to do it yet, that is just what I am aiming for.
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ah... get maya and you can probly do it soon
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How long have you been useing Maya and other such 3D progs?
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maya not so long... 3dsmax come to think of it not so long either... only got better like in the past 2 months =\ :D
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Nice, and you made that one girl model, good job.... if I practice enough I should be pretty good by the end of this year.
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:P well i dunno just practice alot and read lots of tutorials... i plan to take a 2 thousand dollar course this summer so i can really advance in maya
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Nice, I play to get a job and take a 3D Modeling course, it covers 3D Max, Lightwave and Maya then after they teach those, they give a choice of which to adv on.
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