Tits McGee!
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:jump: :cut: :scatter: :korean: :sex: :sleeping: :companger :aww: :hanged: :kiss: :bitch: ^o^ :Postal: :flipper: :shame: :fire: :flamer: :cut: :jump: :cut: :bounce: :rofl: :whore: :head: :Postal: :Postal: :slice: :bones: :flipper:
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That's a shitload of emoticons.
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Yup, it was my grad night and I was quite happy! It is now over and I have cake and pizza in my stomach, a toy doggy that my niece and nephew gave me, and a Computer Tech Completion Certificate and HS Diploma a few feet away from me. Yay! Time to...not party. I'm going right back to programming. Yup, pretty much nothing changed.
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Jeff Dunham is funny
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Because fractals are cool. And Chruser's sig is an awesome php fractal generator. |
My eyes hate you.
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On what terms? Color or because fractals never end. |
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That is a freakin' awesome picture! Was that generated by your program as well? And how long did it take?
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Yes; I scaled up the iterations from 150 to 500 per pixel, and increased the resolution of the image from 500x120 px to 2048x1536 px. GDLib is not a very fast platform for fractal rendering, so it took around 2-3 minutes to render it on my Q6600. The Zelaron server requires an approximately 8 times longer time span to render my signature than my desktop system does. The same time factor seems valid for larger images. With a faster algorithm created in C++, I think the rendering time could be scaled down to a few seconds on my home system. On another note, I think that both Fractal eXtreme and Xaos use fast multi-core algorithms for fractal rendering. I haven't been able to output huge images with them yet though, but I haven't really looked closely either. |
I'm hungry.
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i think that made me high or just another form of tired
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Failed triforce.
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bleh bleh bleh
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