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I think he is asking if 1.10 will make it so the client can no longer see the whole area; basically "Will maphack still function with 1.10?"
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I don't think he meant it like you took it.
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I think maphack will need some tweaks to function properly with 1.10, I seem to recall a thread asking about it earlier but cant find it.
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They will make a new maphack like for every patch but i dont think i will use it in next patch. The only reason i would use maphack was for doing mephisto faster and since he wont be worth it anymore i see no use of maphack anymore.
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what bout rushing? maphack makes it much easier to rush and as for now i use mh only for rushin and nothing else..earlier i used to use it for everythin till i got banned....
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no i meant if like if we use maphhack in 1.10 will blizzard like ban our accounts or something like that not if like it will function or whatever
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Like I've said, why would Blizzard alter their policies concerning 3rd Programs?
If they can detect MapHack, I think they will mass ban again. |
Well the only reason they are doing all this is becuz of all the stuff we did on bnet like duping and botting.i think they made the mf part was to get a way to make ppl stop using a bot.
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People...use bots in 1.09 and play the game in 1.10...Im getting the bots out of my sytem so i can be ready to play for real in 1.10. But to each his own!
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Rushing people in 1.10 will not be an option. Blizz is making it so you have to be NEAR a monster when it dies to gain experience. And, I've heard a *rumor* (I dunno if it's true) that states YOU have to kill the boss for you to get the quest complete.
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Blizz got smart, made it where you can't use a port to get to like durance 3 unless you've been there. If anyone still rushes, they'll have to do the quests and shit and walk the whole way.
The smartest thing blizz has done though is the thing where you sell SOJs to NPCs, it will get rid of all these damn SOJs. |
That still is a rumor isnt it? sellin sojs to npcs? sorry if im wrong but the last i heard was that it was still speculation...
and i HOPE that rumour nongayman is talkin bout is false...it would be a pain to make a new char and go thru the whole game over n over |
Yeah most of us have read that already, and there isn't anything useful about it, it just tells us stuff that we already knew about, the chatgem does nothing, leading us to think it does something, 1.10 will be out in 5 years, they are making new items... whoopey dee, i said it in 2 sentances, you took up 3 pages.
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They've stated it in interviews. If you want proof, go find it yourself. Don't be a fucking idiot and sit on here saying show me show me!
Also, on the have to kill bosses to get credit, I'd like that idea. Play with a few friends. Everybody get to the boss and kill it. Then new game. Everybody get to the boss and kill it (while the person who got the kill last time sits out). This even works for Act2 as long as everybody drops when somebody opens the tomb then rejoins (so they don't lose staves). The reason I like this is that it has been stated that act bosses will drop much much better the first time and not so well after that. So... with a group of say 5 friends, your group will get to kill each act boss for the first time 5 times. |
Thats boring medival bob, but thats my opinion.. and no I hate the idea of having to kill the boss urself to get the quest, i doubt thats been mentioned at all... like he said.. show me proof, and no medival im not being a "Fucking Idiot"
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Omfg if you cannot find something like this you are a *drumroll* fucking idiot.
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Taken directly from the diabloii 1.10 info page. |
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Bob was just saying it would be cool if it was like that.
They need to add something where if you kill something, only you can pick up what it drops until like 10 seconds are up, then it's open game. |
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1. NGM makes 2 statements. He says one is rumor and one is a fact: Quote:
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I never once said you had to kill a boss to get credit. I said I would enjoy it. Once again, Quote:
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