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Hm it got the mod "Repair 1 durability..." exellent for 4 sock etheral elite shield.
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~merged~
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Bill Roper: "We were trying to get everything done by E3. We had a couple of bug things, a couple of balance things, so actually, if you look around at E3, not everybody is here every day, since we QA in shifts. We're still testing even during E3. We're hoping and praying, crossing our fingers that our final release candidate for v1.10 is ready on Monday.
Then it takes about two or three weeks to go through a complete test cycle on it, and then hopefully it's out. So we're really close. Everybody's been playing it, even all the old school guys and they're like, 'Wow, this is really cool!' So we're really excited to get it done. It's so close we can taste it big time." So the patch release between the 2th june and 9 th june. |
Muhahahahaha, maybe it will be released on my birthday (June 5th)
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I dont belive the release date...
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Me neither. I'm pretty sure that is what they are estimating if there are no problems what-so-ever until those dates, but you know one of those geniuses is gonna fuck something up. Oh well, it should definitely be here by July, so that is what I'm setting my hopes for. :)
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i hope its on my bday (june 2) im gonna be driving!!! watch out!
(((300 post)))(not that any fo you care) |
About the shield.
The rune only works on a paladin only shield right? |
yes senesia
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Quote:
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Quote:
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Runeword "Melody" in patch 1.10:
http://www.battle.net/diablo2exp/ima...her/Melody.jpg And it suxxorz :wierd: |
It's relatively easy to make though. It'll probably be a decent mid-level bow.
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Don't we have that in 1.09? Melody changed a bit.
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rofl ppl
we will make suicidal chars now with those new jewels :) |
Arreat Summit has released two new screenshots from 1.10, a new Assassin skill system and new monster in World Stone Keep:
The first picture is showing how Phoenix Strike is getting attack bonus from other skills. You can stack bonus damage from other skills even if you dont use it. http://www.battle.net/diablo2exp/ima...assassin02.jpg This Assassin is using a full Natalya's Odium set, nice looking transparent/etheral effect. And we got some new monster, a Sand Raider which are usullly in Act 2 only, has travelled to Act 5 and also a Sand Magus. There are surely new enemies everywhere now. http://www.battle.net/diablo2exp/ima...assassin01.jpg |
Oh Blizzard...they are changing the game a little bit too much. I guess I will have to actually study it after 1.10 is released. So many passive bonus from other skills, so little skill points...Anyway, now there is a reason for stacking up M/A skills. (charms)
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Since up to like 4 different skills in a tree effect a level 30 ability, think of how important +skill charms will be...
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From www.diabloii.net
Blizzard has amended this Bnet forum post with a short FAQ about the v1.10 patch. The newly-modified question is as follows: Q: Will I have to get the new 1.10 Set Items to get the new bonuses? A: Existing set items will not have the new 1.10 partial item bonuses, but will enjoy the new full set item bonuses. Only those set items discovered in 1.10 games will have the new partial set bonuses. So basically you will get the full set bonuses with existing items, but must find new v1.10 set items to get the new hidden item/partial set bonuses. For example, take the projected v1.10 version of Trang-Oul's Avatar Set. http://diabloii.net/items/v110/sets-trangs.shtml With a v1.09 Trang's equipped in a v1.10 game, you would get the full set bonuses, but you would not get the three +15% Mana Regen bonuses, or the ability to cast Fire Balls, Fire Walls, or Meteors. You would need to have equipped two v1.10 items to get the FireBall bonus, three for the FireWall bonus, and four for the Meteor bonus. The fifth item in the set could be the v1.09 verison you already have, so at least you don't need to find every set all over again. Of course if you play ladder chars, you'll be starting from scratch anyway. This new info came about from an odd source, actually. Me. I was in the Bay Area last week, and was lucky enough to get an invite for a full day of play testing v1.10 at Blizzard North. While there I was able to talk at length with the v1.10 lead designer and he was able to explain the whole set item partial bonus thing that so many players kept asking about. And yes, I was able to play several hours of v1.10 with a variety of high level test characters, and yes, it's got a lot of great changes. Unfortunately for you guys, I signed an NDA and Blizzard has requested that I not release any new info about the patch... until the patch is released. I can't even give an ETA for when that might occur, but as we reported from E3, there will be a FanSite Chat in the next few weeks, and at that chat Blizzard will be releasing a lot of new v1.10 info, including an updated release date estimate. You can see some more info about my play testing in this forum post. |
Mana For sale: From Diabloii.net
Blizzard has posted some new info, that mana pots will be sold by vendors in v1.10. You can see a screenshot of blue potions for sale, if you require visual aid to imagine what an NPC window would look like with blue potions next to the red ones. http://www.battle.net/diablo2exp/ima...anapotions.jpg This change was in place during the play testing session I was a part of last week, but I didn't buy any, since the Sorceress builds I played had sufficient mana and found plenty of blues on the ground to keep going with. It would probably be of more use for low/mid level chars who need the mana to level up faster, but I don't remember if the normal difficulty vendors sold blues, since we played almost exclusively high level test chars in hell. |
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