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ya it's great now... i don't have the patience to follow any tuts tho :D gotta build my patience
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lol I am the same way, but I the videos helped me. I just hate most tuts cuz..
1) I hate reading 2) They use big words and talk way to intelligent(spellcheck) for me 3) They are long and usually skip something I need to know, leaveing me lost |
i'm okay with the big words and all but i always get bored after the 3rd step in the tutorial :D
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http://members.shaw.ca/lightwavetutorials/Main_Menu.htm |
Oh, and by request, here's the rendered version of my scene. It's far from done, but I guess I'm obligated to show it anyway. :P
http://hem.passagen.se/chruser99/flowout.txt |
okay remove the bottom refration immediately and put it as a semi-opaque light... it'd look so much damn nicer.. and that tower light thingy (the one that shoots out 3 lights) omg that looks almost like a cel shaded render... the heck?
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All I have to say is, wow... that looks so nice rendered.
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well those are my only complaints... the rest looks good just need more texturing work
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If I could make anything that was close to that, I would be happy. I am just practicing like hell trying to catch up with you guys.
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well you're gonna probly catch up to me soon... may be you've already done it... i don't know :D just keep at it and you'll get good eventually
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lol well learning other packages do help... the only package that i cannot adapt to is houdini... all my skills on other packages goes away :(
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True, I am going to mess with XSI and Maya, XSI to teach(like you said before), and Maya since you talk so highly of it.
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well XSI and maya are about the packages that EVERY 3d school out there teach, so you can see their popularity :)
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Yeah like that school I was telling you about, there classes are in 3Dmax, but I say if I learn 3DMax I can take what i know into LW :)
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ur right it's all interchangable... i wish houdini was too but then after if houdini was interchangable it would lose all it was good for :D its uniqueness of workflow
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Yeah as much as you talk about it, I should check it out
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what houdini? it's really powerful but hard to use... very hard :
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Hard eh? well I should learn LW first then, so at least I can learn the concept of 3D Modeling
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definitely:) so all you've been doing so far is polygonal modelling then just smoothing them out with subpatches afterwards?
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