gruesomeBODY
2006-07-05, 09:07 PM
The second of the series that i will talk about is known as the PR/SMG. Maybe the strongest of the Duel wields, this combo provides the best of both covenant and human technology. With the Covenants ability to erase shields, and the humans ability for damage, this combo is one to be scared of, especially in close corridors. Host players find that the kill is easy and the ability of the victim to fight back is almost as funny as a chicken with its head cut off.
But with ever advantage comes a disadvantage. The one flaw to this combo is that it has no distance. A player can take you out with a BR from a distance faster then a fat kid around cake. This is why this combo isnt used on boards like Coagulation, etc.
Peronally, i like looking for this weapon on boards like Lockout, Turf, and Foundation. Of course, it is important for the person that is running with it to make sure that ever shot counts because the possibilty of them getting granaded is very real. But if u can surprise your victim, laugh and teabag him until he says uncle.
That is it for the second part to the Battle Strategy series. Stay tuned for the third installment, BR and me.
But with ever advantage comes a disadvantage. The one flaw to this combo is that it has no distance. A player can take you out with a BR from a distance faster then a fat kid around cake. This is why this combo isnt used on boards like Coagulation, etc.
Peronally, i like looking for this weapon on boards like Lockout, Turf, and Foundation. Of course, it is important for the person that is running with it to make sure that ever shot counts because the possibilty of them getting granaded is very real. But if u can surprise your victim, laugh and teabag him until he says uncle.
That is it for the second part to the Battle Strategy series. Stay tuned for the third installment, BR and me.